// chrome, the windows, etc.
this._uiGroupClone = new Clutter.Clone({ source: Main.uiGroup });
mainGroup.add_actor(this._uiGroupClone);
- Main.uiGroup.set_size(global.screen_width, global.screen_height);
this._background.set_size(global.screen_width, global.screen_height);
// Add either the given mouseSourceActor to the ZoomRegion, or a clone of
if (!this.isActive())
return;
- Main.uiGroup.set_size(global.screen_width, global.screen_height);
this._background.set_size(global.screen_width, global.screen_height);
if (this._screenPosition == GDesktopEnums.MagnifierScreenPosition.NONE)